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Door blockers
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Author:  bravelittletoaster [ Thu Aug 30, 2007 2:08 pm ]
Post subject:  Door blockers

Due to an increase in door blocking we need more admins on the 2 fort tfc server. I played for about an hour today and saw atleast 15 people have to log because of spawn door blockers. Thank you for your time and attention. 8)

Author:  fixxor [ Thu Aug 30, 2007 7:55 pm ]
Post subject: 

I hope you die.

Author:  WormboOA [ Fri Aug 31, 2007 12:45 am ]
Post subject: 

I share sentiments with fixxor for no reason.

Author:  Saint Thoth [ Fri Aug 31, 2007 5:12 am ]
Post subject: 

Dontchya just love this place? :wink:
_________________
"I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it."
Thothie

Author:  endomaniac [ Fri Aug 31, 2007 7:33 am ]
Post subject: 

i too, share feelings for fixxor. he brightens up this place. ps.WHERE THE HELL IS MEANGUNS? cheers

Author:  missbella [ Sat Sep 01, 2007 9:48 am ]
Post subject: 

what i want to know, is how does a toaster have feelings?

Author:  batcula [ Sun Sep 02, 2007 12:42 pm ]
Post subject: 

Why would they need more admins, when everyone reports abusers with steam ids :?:

Author:  TheDoc [ Sun Sep 02, 2007 7:42 pm ]
Post subject: 

to stop it while its happening?

Author:  endomaniac [ Mon Sep 03, 2007 3:28 pm ]
Post subject: 

batcula is a canadian Liberal.........like all communists, just accusing someone of a crime (or bad thought) is as good as a conviction.

Author:  TheDoc [ Wed Sep 05, 2007 11:52 am ]
Post subject: 

door blockers are pretty easy to get around. Just go sniper and shoot them out of the doorway repeatedly. The rest of your team will thank you for it, and eventually they will get tired and either quit the server or act up in some other way, which perhaps might turn out to productive for your team, ie infection/egg spam the other team.

Author:  That Annoying Kid [ Wed Sep 05, 2007 3:10 pm ]
Post subject: 

interesting tactic doc

Author:  Saint Thoth [ Wed Sep 05, 2007 4:38 pm ]
Post subject: 

Still tempted to ripent a push brush into those doors - but being launched out of the spawn room at 90000 miles per hour might change game play somewhat. ;)
_________________
"The problem isn't stupid people, the problem is that lightning bolts aren't distributed properly."
Thothie

Author:  fixxor [ Wed Sep 05, 2007 4:54 pm ]
Post subject: 

Thoth, would i suggest an invisible brush at the spawn door? Make the side fully flush with the door allowing players coming from that side to pass through, but the other sides of the brush make it as a wall... kinda have a buffer so anyone can slip by. Might not work for the inner part though but just a thought.

Author:  Saint Thoth [ Wed Sep 05, 2007 5:07 pm ]
Post subject: 

Yer going to have to draw me a diagram or something... But I can't make the hallway wider if that's what yer at. Not with Ripent at least. I can only move/duplicate entity brushes, change their properties, and make new point entities. The hallway's walls are solids, so they can't be changed. :/
_________________
"Common sense is the collection of prejudices acquired by age eighteen." - Albert Einstein
Thothie

Author:  fixxor [ Wed Sep 05, 2007 5:29 pm ]
Post subject: 

Would be an entity brush i think would work, and could dictate what sides lets the user pass through. Pretty sure this is/was possible but its been years since i did any of that stuff.

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