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[ 5 posts ] |
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Locane
Joined: Mon May 21, 2007 7:13 pm Posts: 644
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THIS:
1. Hawke will be a voiced character.
Unlike Dragon Age: Origins, the player's character in Dragon Age II will be fully voiced. This opens the door for a more cinematic approach to dialogue and creates an identity for the character outside of the text you see on-screen. It also eliminates those awkward scenarios where you feel like your character should be reacting, but instead just stares blankly without so much as a grunt
Thank fucking god.
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Sat Jan 08, 2011 11:38 am |
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TheDoc
Joined: Mon Feb 19, 2007 8:51 pm Posts: 1011 Location: Texas
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I guess i should get to finishing the first one.
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Wed Jan 12, 2011 10:24 am |
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Spyder
Joined: Tue Feb 20, 2007 9:57 am Posts: 189
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I don't know if I'll play the second one. I made it through the first one, but it's the first RPG from them in a long time that I had absolutely no desire to replay, at all, for any reason.
I suspect it was the dwarf section.
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Thu Jan 13, 2011 6:18 pm |
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Locane
Joined: Mon May 21, 2007 7:13 pm Posts: 644
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You know, running back and forth looking for shit in that confusing place pissed me off too.
I have to say though, I let myself be swayed by the story of it all, and I was pretty impressed. I liked it, and it was worth the time I spent playing through it twice, but I probably won't play through it again if I have my saves from the expansion.
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Sun Jan 16, 2011 1:35 am |
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TheDoc
Joined: Mon Feb 19, 2007 8:51 pm Posts: 1011 Location: Texas
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funny you should mention the dwarf place. I think I stopped playing right after I finished that chapter too, however, I think i found the elven forest far more unpleasant than the dwarf place. Perhaps it was my fault for playing with a spirit/entropy mage on the hardest difficulty setting (prior to getting blood magic) but having to fight 9 revenants in a row was about the most frustrating and tedious experience I've ever had with any RPG.
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Sat Mar 19, 2011 5:18 pm |
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