View unanswered posts | View active topics
It is currently Thu May 16, 2024 7:33 am
Author |
Message |
Saint Thoth
Site Admin
Joined: Tue Feb 20, 2007 12:50 am Posts: 1415
|
From the sound of things, I r thinking more akin to the difference between NS and (shudders to type the acronym) CO. Tisn't a simple change of physics, tis removing entire aspects of game play in favor of the all mighty LCD.
Still, anything's gotta be better than what we got now. I was just was hoping for more along the lines of "what we had then" - but prettier. Seems we'll never see that game again.
_________________
"The theatre is not what it once was." "...and I'll tell you another thing, it never was what it was." - Agustus to the Actor, I Claudius
Thothie
|
Thu May 24, 2007 8:27 am |
|
|
TheHornet
Jigglyroom Admin
Joined: Thu Feb 22, 2007 6:09 pm Posts: 196 Location: Texas
|
er... what about fortress forever?
_________________ "the cheese is always twice the fencepost..." -ed
bind k "amx_kick STEAM_0:0:3700026"
|
Thu May 24, 2007 9:35 am |
|
|
fixxor
Joined: Mon Feb 19, 2007 3:25 pm Posts: 483 Location: socal
|
FF looks more interesting, and true to what TFC was/is. Like CSS, looks like there just changing everything and then sticking a TF2 label on it.
|
Thu May 24, 2007 2:49 pm |
|
|
missbella
Joined: Mon Feb 19, 2007 3:29 pm Posts: 324 Location: New York
|
NO NADES???
gawd i'm fucked =/
_________________VTB Dark Willow
|
Thu May 24, 2007 3:12 pm |
|
|
Saint Thoth
Site Admin
Joined: Tue Feb 20, 2007 12:50 am Posts: 1415
|
I wouldn't know about FF. I've not purchased HL2 yet and thus could not play it. From the screens I've seen of it, however, it didn't even look any better. But maybe it will yet serve as one last vestage where video game grenades are more about skill than chance... Well, except MIRVS... MIRVS are just plain h4x. (Okay, we could go into EMP's and just cut holes the size of Texas into that argument)
_________________
St. Thoth (Eating Sushi): I'm too sexy for my mirv, too sexy for my mirv, so sexy it hurts...
Thothie
|
Thu May 24, 2007 3:15 pm |
|
|
TheHornet
Jigglyroom Admin
Joined: Thu Feb 22, 2007 6:09 pm Posts: 196 Location: Texas
|
well FF isn't out yet... its in beta which is why you haven't heard me rave about it yet.
And dont be so negative thoth ( i know its hard for you). Check out this video http://www.youtube.com/watch?v=9hRUAxwidN4&eurl=http%3A%2F%2Fwww%2Efortress%2Dforever%2Ecom%2F of some action. It looks like a nice graphic update with similar physics.
They made some changes like scouts can double jump and spys can cloak, but they kept most things traditional, including no teleporters.
_________________ "the cheese is always twice the fencepost..." -ed
bind k "amx_kick STEAM_0:0:3700026"
|
Thu May 24, 2007 3:44 pm |
|
|
Saint Thoth
Site Admin
Joined: Tue Feb 20, 2007 12:50 am Posts: 1415
|
Now THAT looks better than the snippets I saw, and all around more promising, if not as pretty as the upcoming official release. Giving sniper wall h4x, and letting the spy use the knife without un-disguising, not to mention reprogramming sentries, seems it maybe a bit much, but it is at least adding aspects, rather than removing them - a much better philosophy to work from, IMO. Spy and Pyro always needed some help anyways, also IMO.
I'm not such a purest that the teleporters bothered me so much, except that some of the older maps were not designed with them in mind, and they lead to some sploitz.
Those clips from FF remind me of Q3F - which I actually enjoyed - the only thing it was really missing was the "edgie" HL1 physics and netcode, but I'm not expecting to keep that in any case (although there seems to be some effort in FF to maintain even that). Indeed, the map design styling looks the same as Q3F, so it may even be the same team.
But *cough* they'll never finish it, yeah... (Whew! I was almost sounding optimistic there for a second!)
_________________
Dilbert: "Dogbert, do you think love is the strongest force in the universe?" Dogbert: "No, I'd have to go with stupidity. Followed closely by its cousin, ignorance. Morning breath is number 3, thanks for reminding me. Then you've got selfishness, lust, fear, money, and luck." Dilbert: "But love is in the top 10, right?" Dogbert: "Its 14th, right after foolish optimism." - "Dilbert"
Thothie
|
Thu May 24, 2007 4:28 pm |
|
|
fixxor
Joined: Mon Feb 19, 2007 3:25 pm Posts: 483 Location: socal
|
Havent bought HL2 yet? Wish i was that smart. What a fucking waste of $60.
|
Thu May 24, 2007 7:11 pm |
|
|
WormboOA
Attention Whore! Look at meeeeeeeeee!
Joined: Wed Feb 21, 2007 2:59 pm Posts: 338 Location: Storage Area Network
|
YEAH BUT IF I DIDDNT HAVE HL2 HOW WOULD I KNOW HOW GOOD MY UBER GAMING RIGZ ISZ!!!!!!!!
_________________ JP impostor server offlined due to nobody playing on it.
|
Thu May 24, 2007 9:20 pm |
|
|
Skeletor
Jigglyroom Admin
Joined: Sun May 06, 2007 8:30 pm Posts: 199
|
Benchmark testers, DUH!
Eh, I liked HL2. I didn't spend $60 on it, but I thoroughly enjoyed playing through it. In fact, I played through it twice.
As for FF, though I hardly (if ever) play TFC, I agree about adding features instead of removing. More complexity implies they are not catering to the LCD. (LCD threw me for a few seconds, Thoth; even after all my math, I deal with displays in my job.) My guess is that the community values surrounding FF will be quite different than for TF2, though there's potential for FF to become the "whine, why isn't it the way I LIKE IT" group.
|
Thu May 24, 2007 11:19 pm |
|
|
TheDoc
Joined: Mon Feb 19, 2007 8:51 pm Posts: 1011 Location: Texas
|
As a single player game I thought halflife 2 was pretty good. The plot could have used some help I suppose, but I guess that's why they are releasing episode 1-3 (I haven't played episode 1 yet).
I am actually looking forward to TF2 and Portals. I'm not sure if jiggs is planning on hosting a server, but i would deffinately come back to the ways of FPS gaming if so. I haven't had much of anything to play lately, I keep wanting to reinstall steam and NS/TFC back on my computer, but I am always so space inhibited. I am so desperate I have started playing Starcraft again. D:
|
Sat May 26, 2007 9:10 am |
|
|
TheHornet
Jigglyroom Admin
Joined: Thu Feb 22, 2007 6:09 pm Posts: 196 Location: Texas
|
http://xbox360.ign.com/articles/791/791200p1.html
Nice article on TF2. Gives class descriptions. Seems to be written by someone who has never heard of tfc, which is a little dishearting. He'll brag about things that are standard in tfc and claim they are the most innovative things.
I'm almost dissappointed after reading. Enemy medic + disguised spy = ultimate exploit.
_________________ "the cheese is always twice the fencepost..." -ed
bind k "amx_kick STEAM_0:0:3700026"
|
Sat May 26, 2007 3:59 pm |
|
|
Saint Thoth
Site Admin
Joined: Tue Feb 20, 2007 12:50 am Posts: 1415
|
Pyro sounds pretty useless too. Granted, outside of Q3F, I've not seen a real good pyro. That effer spewed long distance napalm (like 20 yards) that'd blind, stick to stuff, and make you run in random directions. Plus it looked really nice.
But yeah, that's basically the impression I got from the video interview I posted. These people have never played TFC, and indeed, in one case, had hardly ever even played any multi-player games. I suspect they were just tossed the project, given the spec sheet, and told "remake this game for the XBOX please."
_________________
"The safe path leads ever into stagnation." –Muad'dib
Thothie
|
Sat May 26, 2007 4:18 pm |
|
|
Spazmatic
Joined: Tue Feb 20, 2007 10:22 am Posts: 132
|
The melee weapons are kind of amusing, but... aw, this really sounds like crap.
"Thanks to a comprehensive stat-tracking tool, you'll be able to measure every aspect of your performance." Is he talking about... a score menu? Or is he talking about some god-forsaken form of persistent SteamID / XBox Live stat whoring?
_________________ Oy with the poodles already!
|
Sun May 27, 2007 5:52 am |
|
|
TheDoc
Joined: Mon Feb 19, 2007 8:51 pm Posts: 1011 Location: Texas
|
While that does sound pretty cool i am sure it will get obnoxious extremely fast. It will A. slow down gameplay, B. give away your position. Can you imagine how lame sniping on 2 fort would be if you had to sit through a kill cam every time you died? Especially for bella.
|
Sun May 27, 2007 8:55 am |
|
|
Who is online |
Users browsing this forum: No registered users and 2 guests |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot post attachments in this forum
|
|