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Doc & whomever.. (console for TF2) 
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Joined: Thu Apr 26, 2007 7:50 am
Posts: 196
Location: TampaBay, Fl.
Hey,

I know we talked about not being able to find the console in TF2, well I figured out where it is. You have to go to Options/Keyboard tab/advanced. There is an option there to enable tilde to toggle the console and fast weapon switch. This may also be true for ZP as well although I havent checked it out. Might wanna give it a shot tho, I still havent reloaded ZP yet.

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Mon Feb 18, 2008 6:28 am
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Joined: Mon Feb 19, 2007 8:51 pm
Posts: 1011
Location: Texas
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ah ok cool. Jiggs was able to find a way to access the player menu (and allowing to mute) in ZP courtesy the ZP forums.

Quote:
A temp fix for this is to create a text file called PlayerListDialog.res and put it in the ZPS/Resource directory. Open the file you created and paste the following in it and save:


Code:
"Resource/PlayerListDialog.res"
{
"PlayerListDialog"
{
"ControlName" "CPlayerListDialog"
"fieldName" "PlayerListDialog"
"xpos" "168"
"ypos" "55"
"wide" "467"
"tall" "388"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"settitlebarvisible" "1"
}
"MuteButton"
{
"ControlName" "Button"
"fieldName" "MuteButton"
"xpos" "173"
"ypos" "326"
"wide" "144"
"tall" "24"
"autoResize" "0"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "3"
"labelText" "#GameUI_MuteIngameVoice"
"textAlignment" "west"
"dulltext" "0"
"brighttext" "0"
"Command" "Mute"
"Default" "1"
}
"PlayerList"
{
"ControlName" "ListPanel"
"fieldName" "PlayerList"
"xpos" "28"
"ypos" "38"
"wide" "410"
"tall" "279"
"autoResize" "3"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"tabPosition" "1"
}
"Button1"
{
"ControlName" "Button"
"fieldName" "Button1"
"xpos" "352"
"ypos" "352"
"wide" "86"
"tall" "24"
"autoResize" "0"
"pinCorner" "3"
"visible" "1"
"enabled" "1"
"tabPosition" "4"
"labelText" "#GameUI_Close"
"textAlignment" "west"
"dulltext" "0"
"brighttext" "0"
"Command" "Close"
"Default" "0"
}
}


Tested, works well.


Mon Feb 18, 2008 7:03 am
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