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New Server! 
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Joined: Mon Feb 19, 2007 8:51 pm
Posts: 1011
Location: Texas
All I have to say is... 24x IDE CDROM Drive?

That's some top of the line hardware right there. Way to cut corners where they matter most jiggs!


No but really, thanks. You da pokeman.

ps. you too mep... whatever you did.


Wed Nov 28, 2007 1:15 am
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Joined: Tue Feb 20, 2007 9:57 am
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Oooo....pretty.....

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Wed Nov 28, 2007 3:20 am
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Joined: Tue Feb 20, 2007 12:50 am
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Ah crap! I wanna play! ... Meh... I can't until well after the 1st.

Are we gonna be hosting any new games on this thing? (FF maybe?) ;) ...and if not, are we finally gonna get a map rotation on the TFC server?
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Wed Nov 28, 2007 3:30 am
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Joined: Mon Feb 19, 2007 3:25 pm
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Location: socal
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Ohhh sexy. 3k :shock: Yes a new game like FF would be cool :D


Wed Nov 28, 2007 6:12 am
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*Drops name in hat for tf2*


Wed Nov 28, 2007 6:13 am
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*Votes: Drop TFC for FF + TF2*

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Wed Nov 28, 2007 8:25 am
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Jigglyroom Admin

Joined: Thu Feb 22, 2007 6:09 pm
Posts: 196
Location: Texas
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wow! Thanks! You rock jigglypuff!

I don't think i've heard what jp thinks about tf2/ff... i wonder what game server he will bless us with.

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Wed Nov 28, 2007 1:46 pm
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Jigglyroom Admin

Joined: Sun Mar 11, 2007 9:00 am
Posts: 121
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Uhmm... What's FF?

And WOW. Jigs really loves his followers!

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Wed Nov 28, 2007 3:35 pm
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FF = fortress forever, Thoth's preferred successor to TFC.

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Wed Nov 28, 2007 3:39 pm
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Joined: Mon Feb 19, 2007 3:25 pm
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Location: socal
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FF > TF2. Fact.


Wed Nov 28, 2007 4:51 pm
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Joined: Mon Feb 19, 2007 3:10 pm
Posts: 227
Location: Neontown
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I really don't know what I can/can't run to be honest. I have to run a few tests first like how much faster a 2.5 ghz Harpertown core Xeon is over the ol' Athlon MP running at 1.67 ghz. Is it twice as fast? Three times as fast? I just don't know. Also, I don't know what the load of the HL2 engine is like especially when running different mods. I know for example, HLDS for HL1 was based around the 2.2 (VERY OLD) kernel libraries which ran like crap on newer distributions. So I'm guessing Valve updated the HLDS2 base code it runs "more better" (I like Idiocracy a little too much). There's a lot of factors involved that require testing.

If I had my way, I'd do the following:

-32 player TFC 2fort server
-18 player NS server
-1 NS-Combat server
-1 FF server
-1 TFC "conflict resolution" server (aka mulch all day)
-1 TFC map rotation server

I really really really do not like TF2. I tried and tried for many hours to like it but I honestly don't. I just can't over the fact that they REMOVED (most games ADD content) so much from TFC and added a pretty graphics engine with a few minor user interface tweaks. It makes me want to stab just thinking about it. Listening to the developer commentaries about how they did X and Y because "new players found Z to be too frustrating" just makes me lose my mind.

I'll run it if there's some neo-TF mod that makes it more TFC-like... I may just run it in the end however, to keep the TF community happy. Just because I don't like it and will never play it doesn't mean I shouldn't run it.

I should start a donations bin just for the TF2 server because then maybe I'll feel obligated to run it.

Anyways, my $0.02.

-FYI, the delivery date for the server is December 5th. Before it goes in however, I have to put a LOT of work into it so don't expect it to go up overnight. It will be installed sometime in December however.

"Lot of work":
-Setting up a source-based host OS where everything has to be compiled
-Tightening up the base OS and allowing nothing but a virtualization layer to be put on top of it
-Run the multiple VMs for the server's contributors
-Copy over all data from the old server and configure
-Import and test all databases, then applications that depend on them
-FTP, Mail, Web services, etc, etc.
-Move DNS over
-Start load testing with HLDS, HLDS2
-Rewrite tons of server maintenance scripts - log rotation, event notification paging, out-of-band management, etc.

Many many details were removed... it'll take time is all I'm sayin.

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Wed Nov 28, 2007 6:05 pm
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Shweet. Ill donate for a FF server though if you decide.


Wed Nov 28, 2007 8:06 pm
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Joined: Tue Feb 20, 2007 9:35 pm
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Jigglypuff wrote:
-18 player NS server
-1 NS-Combat server

Does that mean no combat on the ns server!? :D

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Wed Nov 28, 2007 8:23 pm
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Joined: Thu May 17, 2007 12:07 pm
Posts: 108
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What...no self-powered hamster wheel?

Thanks JP!

What do you say....7 hour ns_mineshaft game to break in the server just like our last hurrah on the WON auth servers?


Wed Nov 28, 2007 8:45 pm
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Joined: Mon Feb 19, 2007 9:43 pm
Posts: 245
Location: California.
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I wait for NS2.

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Wed Nov 28, 2007 10:46 pm
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