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Joined: Mon Mar 05, 2007 5:19 pm
Posts: 268
Location: Sunny San Diego
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[SLO]watts wrote:
Bah, the problem with commander build "rules" is that the games become as interesting as a day old fart. Try different strategies i.e. relocating in their hive, relocating near their hive, shotgun rush rts and gorges.... build a tf in a strategic point(s), rush weapons upgrades, try to win without an AA, pg to every rt, electrify everything...... etc etc etc.

I've had more fun losing uniquely once than all the times I've won systematically combined.



And yet everyone hates OA for doing just that, awesome shit.

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On the count of three, everyone eject Oldro. 1......2.........


Sat Mar 10, 2007 5:08 pm
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Joined: Fri Feb 23, 2007 5:23 pm
Posts: 230
Location: Irvine, CA
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I was just gonna say that.


Sun Mar 11, 2007 12:07 am
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Joined: Tue Feb 20, 2007 9:35 pm
Posts: 522
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No love for yogurt? :(


Sun Mar 11, 2007 12:24 am
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